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Python Scripting for the Game Engine

Learning Python! In this beginner’s BGE Python tutorial you’ll learn how to use Python scripting in Blender 2.6 to make a car move, increase in speed, and stop. This tutorial will teach you the basics...

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Bow and Arrow – Part 2

If you don’t have your own bow to work with, download the start file for this tutorial here: bow_game_start.blend Download the final game here: bow_game_final.blend This is the second part of the bow...

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Custom Pynodes For Cycles

Atom shows you how to create custom pynodes for Cycles. This tutorial was an Honorable Mention in our Blender 2.7 tutorial contest. More contests will be held with each new release of Blender. Follow...

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FPS Mouselook Script Plus Real Text in the Game Engine

Table of Contents: Mouselook Script and Realtime Text – Introduction Using the Mouselook Script Running the Script in Your Game Adding Realtime Text Changing the Font Resolution Customizing Your Font...

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BGE Python: Reading and Writing Rotation

Introduction This one’s for the Python dabblers that haven’t been able to figure out localOrientation. Using the function localPosition is easy enough because it returns a list of x, y, and z values....

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Game Dev #6: Blender Game Engine – Stalking Enemy AI

In this installment we’ll be taking a look at artificial intelligence in the Blender game engine. How to get an enemy to roam around the level? How to get the enemy to recognise the player? How to get...

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